#include <ophPointCloud_GPU.h>
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| _CudaPointCloudConfigFresnel (const int &n_points, const vec3 &scale_factor, const Real &offset_depth, const ivec2 &pixel_number, const ivec2 &offset, const vec2 &pixel_pitch, const vec2 &ss, const Real &k, const Real &lambda) |
| ty = lambda / (2 * pp_Y) More...
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| _CudaPointCloudConfigFresnel (_CudaPointCloudConfig &cuda_config) |
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| _CudaPointCloudConfigFresnel (const int &n_points, const vec3 &scale_factor, const Real &offset_depth, const ivec2 &pixel_number, const ivec2 &offset, const vec2 &pixel_pitch, const vec2 &ss, const Real &k, const Real &lambda) |
| ty = lambda / (2 * pp_Y) More...
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| _CudaPointCloudConfigFresnel (_CudaPointCloudConfig &cuda_config) |
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| _CudaPointCloudConfig (const int &n_points, const vec3 &scale_factor, const Real &offset_depth, const ivec2 &pixel_number, const ivec2 &offset, const vec2 &pixel_pitch, const vec2 &ss, const Real &k, const Real &lambda) |
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| _CudaPointCloudConfig (const int &n_points, const vec3 &scale_factor, const Real &offset_depth, const ivec2 &pixel_number, const ivec2 &offset, const vec2 &pixel_pitch, const vec2 &ss, const Real &k, const Real &lambda) |
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Definition at line 188 of file ophPointCloud_GPU.h.
◆ _CudaPointCloudConfigFresnel() [1/4]
_CudaPointCloudConfigFresnel::_CudaPointCloudConfigFresnel |
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const int & |
n_points, |
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const vec3 & |
scale_factor, |
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const Real & |
offset_depth, |
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const ivec2 & |
pixel_number, |
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const ivec2 & |
offset, |
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const vec2 & |
pixel_pitch, |
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const vec2 & |
ss, |
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const Real & |
k, |
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const Real & |
lambda |
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inline |
ty = lambda / (2 * pp_Y)
- Parameters
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scale_factor | number of point cloud |
offset_depth | Scaling factor of x, y, z coordinate of point cloud |
pixel_number | Offset value of point cloud in z direction |
offset | Number of pixel of SLM in x, y direction |
pixel_pitch | start offset |
ss | Pixel pitch of SLM in x, y direction |
k | (pixel_x * nx), (pixel_y * ny) |
lambda | Wave Number = (2 * PI) / lambda Wave length = lambda |
Definition at line 193 of file ophPointCloud_GPU.h.
◆ _CudaPointCloudConfigFresnel() [2/4]
◆ _CudaPointCloudConfigFresnel() [3/4]
_CudaPointCloudConfigFresnel::_CudaPointCloudConfigFresnel |
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const int & |
n_points, |
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const vec3 & |
scale_factor, |
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const Real & |
offset_depth, |
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const ivec2 & |
pixel_number, |
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const ivec2 & |
offset, |
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const vec2 & |
pixel_pitch, |
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const vec2 & |
ss, |
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const Real & |
k, |
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const Real & |
lambda |
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) |
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inline |
ty = lambda / (2 * pp_Y)
- Parameters
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scale_factor | number of point cloud |
offset_depth | Scaling factor of x, y, z coordinate of point cloud |
pixel_number | Offset value of point cloud in z direction |
offset | Number of pixel of SLM in x, y direction |
pixel_pitch | start offset |
ss | Pixel pitch of SLM in x, y direction |
k | (pixel_x * nx), (pixel_y * ny) |
lambda | Wave Number = (2 * PI) / lambda Wave length = lambda |
Definition at line 193 of file ophPointCloud_GPU.h.
◆ _CudaPointCloudConfigFresnel() [4/4]
◆ tx
double _CudaPointCloudConfigFresnel::tx |
◆ ty
double _CudaPointCloudConfigFresnel::ty |
The documentation for this struct was generated from the following file: