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| vec4 () |
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| vec4 (Real a) |
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| vec4 (Real v_1, Real v_2, Real v_3, Real v_4) |
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| vec4 (const ivec4 &a) |
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| vec4 (const vec4 &a) |
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vec4 & | operator= (const vec4 &a) |
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Real & | operator[] (int i) |
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const Real & | operator[] (int i) const |
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Real & | operator() (int i) |
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const Real & | operator() (int i) const |
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bool | is_zero () const |
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bool | is_tiny (Real tiny_tol=epsilon) const |
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bool | unit () |
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Real | length () const |
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| vec4 () |
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| vec4 (Real a) |
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| vec4 (Real v_1, Real v_2, Real v_3, Real v_4) |
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| vec4 (const ivec4 &a) |
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| vec4 (const vec4 &a) |
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vec4 & | operator= (const vec4 &a) |
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Real & | operator[] (int i) |
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const Real & | operator[] (int i) const |
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Real & | operator() (int i) |
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const Real & | operator() (int i) const |
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bool | is_zero () const |
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bool | is_tiny (Real tiny_tol=epsilon) const |
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bool | unit () |
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Real | length () const |
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| vec4 () |
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| vec4 (Real a) |
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| vec4 (Real v_1, Real v_2, Real v_3, Real v_4) |
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| vec4 (const ivec4 &a) |
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| vec4 (const vec4 &a) |
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vec4 & | operator= (const vec4 &a) |
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Real & | operator[] (int i) |
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const Real & | operator[] (int i) const |
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Real & | operator() (int i) |
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const Real & | operator() (int i) const |
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bool | is_zero () const |
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bool | is_tiny (Real tiny_tol=epsilon) const |
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bool | unit () |
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Real | length () const |
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| vec4 () |
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| vec4 (Real a) |
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| vec4 (Real v_1, Real v_2, Real v_3, Real v_4) |
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| vec4 (const ivec4 &a) |
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| vec4 (const vec4 &a) |
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vec4 & | operator= (const vec4 &a) |
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Real & | operator[] (int i) |
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const Real & | operator[] (int i) const |
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Real & | operator() (int i) |
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const Real & | operator() (int i) const |
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bool | is_zero () const |
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bool | is_tiny (Real tiny_tol=epsilon) const |
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bool | unit () |
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Real | length () const |
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structure for 4-dimensional Real type vector and its arithmetic.
Definition at line 864 of file vec.h.